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Event Bubbling vs Capturing

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full stack development

Understanding Event Propagation in JavaScript

When an event occurs in the DOM, such as a user clicking on a button or a form submission, it triggers a series of steps that decide how the event reaches its target element and how it bubbles up or captures down through the DOM. This process is known as Event Propagation.

Event propagation is handled in two main phases:

  1. Capturing Phase (also known as “Trickling down”)
  2. Bubbling Phase

In this module, we’ll explore both phases and how they affect event handling in JavaScript.


Table of Contents

  1. What is Event Propagation?
  2. The Capturing Phase
  3. The Bubbling Phase
  4. Differences Between Bubbling and Capturing
  5. Controlling Event Propagation
  6. Practical Examples
  7. Conclusion

1. What is Event Propagation?

When an event is triggered on a DOM element, it doesn’t just affect that element. Instead, the event will propagate through the DOM tree in one of two directions:

  • Capturing Phase: The event starts from the topmost element and travels down to the target element (parent to child).
  • Bubbling Phase: The event starts from the target element and bubbles up to the topmost element (child to parent).

The event will propagate through the DOM tree unless we stop it at some point.


2. The Capturing Phase

The capturing phase (or trickling phase) occurs before the event reaches the target element. In this phase, the event moves from the root element to the target element.

In most cases, you don’t need to worry about capturing because it’s the default for most event listeners. However, you can listen for events in the capturing phase using addEventListener() by passing true as the third argument.

Example of Capturing:

document.getElementById("parent").addEventListener("click", () => {
console.log("Parent element - Capturing Phase");
}, true);

document.getElementById("child").addEventListener("click", () => {
console.log("Child element - Capturing Phase");
}, true);

In this example, if you click the child element, the event will first trigger on the parent element during the capturing phase.


3. The Bubbling Phase

The bubbling phase occurs after the event reaches the target element. During this phase, the event bubbles up from the target element to the root element.

By default, events bubble, and the target element is the first one to receive the event. Then, the event propagates upward to its ancestors (parents, grand-parents, etc.).

Example of Bubbling:

document.getElementById("parent").addEventListener("click", () => {
console.log("Parent element - Bubbling Phase");
});

document.getElementById("child").addEventListener("click", () => {
console.log("Child element - Bubbling Phase");
});

In this case, if you click the child element, the event will first trigger on the child element, and then bubble up to the parent element.


4. Differences Between Bubbling and Capturing

PropertyCapturing PhaseBubbling Phase
DirectionParent → Child (from outermost element to target)Target → Parent (from target element to outermost)
Default BehaviorNot default (must be explicitly set with true)Default (events bubble up after being triggered)
Event Listener BehaviorTriggered first if true is passed as third argumentTriggered after bubbling (default behavior)

5. Controlling Event Propagation

You can control the event propagation by using the following methods:

  • event.stopPropagation(): Stops the event from propagating further, either during the capturing or bubbling phase. Example: document.getElementById("child").addEventListener("click", (event) => { console.log("Child clicked"); event.stopPropagation(); // Prevent the event from bubbling });
  • event.stopImmediatePropagation(): Stops the event from propagating further and also prevents any other event listeners of the same event from being called. Example: document.getElementById("child").addEventListener("click", (event) => { console.log("Child clicked"); event.stopImmediatePropagation(); // Prevents further handlers on this element });

6. Practical Examples

Let’s see a practical example of how event propagation works with both capturing and bubbling phases.

Example 1: Capturing vs Bubbling

<div id="parent">
<button id="child">Click me!</button>
</div>

<script>
// Capturing phase
document.getElementById("parent").addEventListener("click", () => {
console.log("Parent element - Capturing Phase");
}, true);

// Bubbling phase
document.getElementById("parent").addEventListener("click", () => {
console.log("Parent element - Bubbling Phase");
});

document.getElementById("child").addEventListener("click", () => {
console.log("Child element - Bubbling Phase");
});
</script>

Here, when the button is clicked, the logs will be as follows:

  • Capturing Phase: Parent element first.
  • Bubbling Phase: Child element first, followed by the parent element.

Example 2: Stopping Propagation

<div id="parent">
<button id="child">Click me!</button>
</div>

<script>
document.getElementById("parent").addEventListener("click", () => {
console.log("Parent element clicked");
});

document.getElementById("child").addEventListener("click", (event) => {
console.log("Child element clicked");
event.stopPropagation(); // Stop the event from bubbling up
});
</script>

Here, when you click the button, you’ll see:

  • Child element clicked
  • The Parent element clicked will not be logged because stopPropagation() is called.

7. Conclusion

Understanding Event Bubbling vs Capturing is vital for controlling how events propagate through the DOM and how to handle user interactions effectively. By using event propagation techniques like stopPropagation() and leveraging both capturing and bubbling phases, you can have greater control over your event-driven applications.

JavaScript in the Browser & Beyond

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full stack development
full stack development

Understanding JavaScript Execution Environments

In this module, we will explore how JavaScript functions both within the browser and outside of it (such as in server-side environments). This will give you a clear understanding of how JavaScript interacts with the web environment, the browser’s document object model (DOM), and how it extends to other contexts like Node.js.


Table of Contents

  1. JavaScript in the Browser: The Basics
  2. The Browser Environment: The Window Object
  3. The Document Object Model (DOM)
  4. JavaScript Beyond the Browser: Node.js
  5. Running JavaScript on the Server: Node.js
  6. Using JavaScript in Other Environments (Deno, Electron, etc.)
  7. Conclusion

1. JavaScript in the Browser: The Basics

JavaScript was originally created to add interactivity to websites by running within the browser. Understanding how JavaScript interacts with the browser’s environment is essential for building web applications.

When JavaScript is executed in the browser, it has access to various browser features, such as:

  • Window Object: Represents the browser window and global environment.
  • DOM: Allows JavaScript to manipulate HTML and CSS.
  • Browser Events: Allows JavaScript to listen and respond to user actions like clicks, scrolls, or key presses.

2. The Browser Environment: The Window Object

The window object is the global object in the browser, and it represents the browser window itself. This object provides many useful methods and properties for interacting with the browser and the environment in which JavaScript is running.

Example:

// Accessing the global window object
console.log(window.innerWidth); // Gets the width of the browser window
console.log(window.location.href); // Gets the current URL

The window object is also the context in which global variables and functions are defined.


3. The Document Object Model (DOM)

The Document Object Model (DOM) is a programming interface for web documents. It represents the page so that programs can manipulate the page’s structure, style, and content dynamically. JavaScript interacts heavily with the DOM to update the page based on user actions, such as clicks, form submissions, or mouse movements.

Example of modifying the DOM:

// Selecting an element and changing its text
document.getElementById("myElement").innerText = "Hello, World!";

JavaScript can create, delete, and manipulate DOM elements on the fly, enabling dynamic content updates.


4. JavaScript Beyond the Browser: Node.js

While JavaScript was originally created for the browser, Node.js allows developers to run JavaScript on the server side. This opens up the ability to build server-side applications, interact with databases, and handle file systems, among many other capabilities.

Node.js is built on the V8 JavaScript engine, which is the same engine used by Google Chrome, and provides APIs for working with the file system, network, and more.

Example in Node.js:

const fs = require('fs');

fs.readFile('example.txt', 'utf8', (err, data) => {
if (err) {
console.log(err);
} else {
console.log(data); // Read and log file contents
}
});

In this example, Node.js is used to read a file from the filesystem.


5. Running JavaScript on the Server: Node.js

Node.js has transformed JavaScript from a client-side language into a full-fledged server-side language. It allows you to run JavaScript on the server and is commonly used for building APIs, web servers, and backend services.

Popular frameworks that use Node.js include:

  • Express.js: A minimalist web framework for building APIs and web applications.
  • NestJS: A TypeScript-based framework for building scalable and maintainable server-side applications.

Example of a simple Express server:

const express = require('express');
const app = express();

app.get('/', (req, res) => {
res.send('Hello World!');
});

app.listen(3000, () => {
console.log('Server is running on port 3000');
});

In this example, JavaScript is running on the server using Node.js to create a simple web server.


6. Using JavaScript in Other Environments (Deno, Electron, etc.)

Beyond the browser and Node.js, JavaScript can also be used in other environments:

  • Deno: A modern runtime for JavaScript and TypeScript, created by the creator of Node.js. It’s a secure and lightweight alternative to Node.js. Example of using Deno: // Deno example: Reading a file const text = await Deno.readTextFile('example.txt'); console.log(text);
  • Electron: A framework for building cross-platform desktop applications using web technologies (JavaScript, HTML, and CSS). It allows you to run JavaScript in a desktop environment, with access to operating system APIs. Example of creating a basic Electron app: const { app, BrowserWindow } = require('electron'); let win; function createWindow() { win = new BrowserWindow({ width: 800, height: 600, webPreferences: { nodeIntegration: true } }); win.loadFile('index.html'); } app.whenReady().then(createWindow);

7. Conclusion

JavaScript is not just confined to the browser. With the rise of Node.js and other environments like Deno and Electron, JavaScript can be used for both front-end and back-end development, as well as for creating desktop applications. Understanding how JavaScript works in different environments will help you become a more versatile developer, able to handle both client-side and server-side code efficiently.

Throttling and Debouncing in JavaScript

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full stack development
full stack development

Controlling Event Rate for Better Performance

In this module, we’ll explore two essential concepts for optimizing performance in web applications: Throttling and Debouncing. These techniques help manage the rate at which events are fired, improving the overall performance and responsiveness of your applications.


Table of Contents

  1. What is Throttling?
  2. What is Debouncing?
  3. Throttling in JavaScript
  4. Debouncing in JavaScript
  5. When to Use Throttling and Debouncing
  6. Practical Examples
  7. Conclusion

1. What is Throttling?

Throttling is the technique of limiting the number of times a function can be called over a specific period. It’s useful when you want to ensure that a function is not called too frequently, even if the event (e.g., scrolling or resizing) occurs continuously.


2. What is Debouncing?

Debouncing is the technique of ensuring that a function is executed only after a certain amount of time has passed since the last time the event occurred. It’s particularly useful for events like typing or searching, where you want to wait until the user stops typing before triggering the function.


3. Throttling in JavaScript

With throttling, we limit how often a function can be invoked. Here’s an example of a throttle function:

function throttle(func, delay) {
let lastTime = 0;
return function(...args) {
const now = new Date().getTime();
if (now - lastTime >= delay) {
func(...args);
lastTime = now;
}
};
}

const logScroll = throttle(() => console.log('Scroll event triggered'), 1000);

window.addEventListener('scroll', logScroll);

In this example:

  • logScroll is throttled, meaning it will only fire once every 1000 milliseconds, even if the scroll event occurs more frequently.

4. Debouncing in JavaScript

Debouncing ensures that a function is only executed after the user stops triggering events for a certain amount of time. For example, you might want to wait until the user stops typing before sending a search query.

function debounce(func, delay) {
let timeoutId;
return function(...args) {
clearTimeout(timeoutId);
timeoutId = setTimeout(() => func(...args), delay);
};
}

const search = debounce(() => console.log('Searching...'), 500);

document.querySelector('#searchBox').addEventListener('input', search);

In this example:

  • The search function will only be called 500 milliseconds after the user stops typing.

5. When to Use Throttling and Debouncing

  • Throttling: Use when you want to control how often a function can be triggered, such as handling scroll or resize events.
  • Debouncing: Use when you want to wait for the user to stop triggering an event, such as typing in a search box.

6. Practical Examples

Throttling Example:

function logResize() {
console.log('Window resized');
}

const throttledResize = throttle(logResize, 2000);

window.addEventListener('resize', throttledResize);

Debouncing Example:

function logSearch(query) {
console.log('Searching for:', query);
}

const debouncedSearch = debounce(() => logSearch(document.querySelector('#searchBox').value), 500);

document.querySelector('#searchBox').addEventListener('input', debouncedSearch);

7. Conclusion

Throttling and debouncing are essential techniques for optimizing performance in event-driven applications. By limiting how frequently functions are executed, you can improve the responsiveness and efficiency of your web applications.

Memoization in JavaScript

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full stack development

Optimizing Performance with Memoization

In this module, we’ll learn about Memoization, an optimization technique to enhance performance in JavaScript by storing the results of expensive function calls and reusing them when the same inputs occur again.


Table of Contents

  1. What is Memoization?
  2. How Memoization Works
  3. Memoization in JavaScript
  4. Advantages of Memoization
  5. Practical Example
  6. When to Use Memoization
  7. Conclusion

1. What is Memoization?

Memoization is an optimization technique used to speed up programs by storing the results of expensive function calls and returning the cached result when the same inputs occur again. It’s particularly useful for functions with repeated calls, where the inputs don’t change frequently.


2. How Memoization Works

Memoization works by caching the result of a function call based on its arguments. If the function is called with the same arguments, the cached result is returned instead of re-running the function.


3. Memoization in JavaScript

In JavaScript, you can implement memoization manually or use libraries like lodash that provide a built-in memoize function. Here’s how to implement it manually:

function memoize(fn) {
const cache = {};
return function(...args) {
const key = JSON.stringify(args);
if (key in cache) {
return cache[key];
} else {
const result = fn(...args);
cache[key] = result;
return result;
}
};
}

const slowFunction = (x) => {
console.log('Calculating...');
return x * 2;
};

const memoizedFunction = memoize(slowFunction);

console.log(memoizedFunction(2)); // Output: Calculating... 4
console.log(memoizedFunction(2)); // Output: 4 (no calculation)

4. Advantages of Memoization

  • Improves Performance: By caching results, memoization avoids redundant calculations, which can drastically improve performance for computationally expensive functions.
  • Simplicity: It’s easy to implement and can be added incrementally to existing code.

5. Practical Example

Memoization is ideal for functions like Fibonacci sequence calculations, which involve many repeated calculations for the same input values.

function fibonacci(n) {
if (n <= 1) return n;
return fibonacci(n - 1) + fibonacci(n - 2);
}

const memoizedFibonacci = memoize(fibonacci);

console.log(memoizedFibonacci(10)); // Calculates Fibonacci for 10
console.log(memoizedFibonacci(10)); // Returns cached result

6. When to Use Memoization

Memoization is beneficial when:

  • The function you are memoizing is computationally expensive.
  • The function is called repeatedly with the same inputs.

Avoid using memoization for functions with side effects (like fetching data) because caching can lead to incorrect results.


7. Conclusion

Memoization is a powerful technique for optimizing performance in JavaScript, especially in cases where functions are called repeatedly with the same parameters. It’s easy to implement and can greatly improve efficiency in your applications.

Currying and Partial Application in JavaScript

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full stack development

Advanced Function Techniques for More Efficient Code

In this module, we’ll explore two important advanced concepts in JavaScript: Currying and Partial Application. These techniques allow for more flexible, reusable, and readable functions in your JavaScript code.


Table of Contents

  1. What is Currying?
  2. Currying in JavaScript
  3. What is Partial Application?
  4. Differences Between Currying and Partial Application
  5. Practical Examples
  6. Conclusion

1. What is Currying?

Currying is a functional programming technique in which a function that takes multiple arguments is transformed into a sequence of functions, each taking a single argument. In simple terms, currying allows you to break down a function that takes multiple arguments into a series of unary functions.

For example, instead of passing all arguments to the function at once, you pass one argument and get a function that expects the next argument, and so on.


2. Currying in JavaScript

JavaScript allows us to implement currying manually or through helper functions. Here’s how you can implement a curried function:

function add(a) {
return function(b) {
return a + b;
};
}

const addFive = add(5); // Returns a function that adds 5
console.log(addFive(10)); // Output: 15

In this example:

  • The add function is curried.
  • add(5) returns a new function, addFive, which expects another number.
  • addFive(10) adds 5 and 10, returning 15.

3. What is Partial Application?

Partial Application is a technique where you fix a specific number of arguments of a function, and get a new function with fewer arguments. The difference between partial application and currying is that currying transforms a function into multiple unary functions, while partial application fixes specific arguments for a function.

Example of partial application:

function multiply(a, b) {
return a * b;
}

function partiallyApplyMultiply(a) {
return function(b) {
return multiply(a, b);
};
}

const multiplyByTwo = partiallyApplyMultiply(2);
console.log(multiplyByTwo(5)); // Output: 10

Here, partiallyApplyMultiply(2) creates a new function, multiplyByTwo, which multiplies any number by 2.


4. Differences Between Currying and Partial Application

  • Currying: Converts a function that takes multiple arguments into a sequence of unary (single-argument) functions. It allows for incremental evaluation of the function.
  • Partial Application: Fixes some of the function arguments and returns a new function that accepts the remaining arguments.

5. Practical Examples

Currying Example:

function multiply(a) {
return function(b) {
return function(c) {
return a * b * c;
};
};
}

console.log(multiply(2)(3)(4)); // Output: 24

Partial Application Example:

function greet(name, message) {
return `${message}, ${name}!`;
}

const greetJohn = greet.bind(null, 'John');
console.log(greetJohn('Hello')); // Output: Hello, John!

6. Conclusion

Both Currying and Partial Application are advanced concepts in functional programming that can help you write more reusable, modular, and flexible code. They allow for better abstraction and create functions that can be customized by partially applying some arguments. Mastering these techniques will improve your overall JavaScript skills.