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Scope, Hoisting & Closures in JavaScript

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Understanding Scope, Hoisting, and Closures in JavaScript

These three concepts — scope, hoisting, and closures — form the foundation of how JavaScript code is interpreted and executed. Mastering them is essential for writing predictable and bug-free JavaScript.


Table of Contents

  1. What is Scope?
  2. Types of Scope in JavaScript
  3. Variable Declarations: var, let, and const
  4. Hoisting Explained
  5. Lexical Scope
  6. Closures: The Heart of JavaScript
  7. Common Use Cases of Closures
  8. Best Practices & Gotchas
  9. Conclusion

1. What is Scope?

Scope determines the accessibility (visibility) of variables. In JavaScript, scope defines where variables and functions can be accessed.


2. Types of Scope in JavaScript

a. Global Scope

Variables declared outside any function or block have global scope.

let globalVar = "I'm global";

function printGlobal() {
console.log(globalVar); // accessible here
}

b. Function Scope

Variables declared with var inside a function are function-scoped.

function example() {
var a = 10;
console.log(a); // 10
}
console.log(a); // Error: a is not defined

c. Block Scope

Variables declared with let and const are block-scoped.

{
let x = 5;
const y = 10;
}
// console.log(x); // Error

3. Variable Declarations: var, let, and const

KeywordScope TypeHoistedReassignableRedeclarable
varFunctionYesYesYes
letBlockYes*YesNo
constBlockYes*NoNo
* let and const are hoisted but not initialized.

4. Hoisting Explained

Hoisting is JavaScript’s behavior of moving declarations to the top of their scope before code execution.

console.log(a); // undefined
var a = 5;

Here, var a is hoisted but not the assignment. The JS engine interprets it as:

var a;
console.log(a); // undefined
a = 5;

Let’s look at let and const:

console.log(b); // ReferenceError
let b = 10;

They’re hoisted but kept in a temporal dead zone (TDZ) until the line where they’re defined.


5. Lexical Scope

JavaScript uses lexical scoping, meaning the scope of a variable is determined by its location in the source code.

function outer() {
let outerVar = "I’m outer";

function inner() {
console.log(outerVar); // accessible due to lexical scope
}

inner();
}

6. Closures: The Heart of JavaScript

A closure is a function that “remembers” variables from its lexical scope even when the function is executed outside that scope.

function outerFunc() {
let count = 0;

return function innerFunc() {
count++;
console.log(count);
};
}

const counter = outerFunc();
counter(); // 1
counter(); // 2

Even though outerFunc has finished executing, innerFunc retains access to count. That’s closure.


7. Common Use Cases of Closures

  • Data encapsulation
  • Function factories
  • Maintaining private variables
  • Event handlers and callbacks

Example: Private variables with closures

function createCounter() {
let count = 0;

return {
increment() {
count++;
return count;
},
decrement() {
count--;
return count;
}
};
}

const counter = createCounter();
console.log(counter.increment()); // 1
console.log(counter.increment()); // 2

8. Best Practices & Gotchas

  • Always use let and const to avoid issues with hoisting and scope leakage.
  • Be cautious when using closures in loops — always prefer let over var.
  • Avoid overusing closures as they can lead to memory leaks if not handled properly.

9. Conclusion

Scope, hoisting, and closures are concepts that underpin how JavaScript runs your code. While they can be tricky at first, understanding them enables you to write more powerful and predictable applications.

In the next module, we’ll explore ES6+ Features — a modern set of features that changed how we write JavaScript today.

Working with Dates and Times in JavaScript

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Mastering Dates and Times in JavaScript

Handling dates and times is a common task in any application — whether you’re showing timestamps, calculating durations, or scheduling events. JavaScript provides built-in support for working with dates through the Date object, though it comes with some quirks. In this module, we’ll explore how to effectively use the Date object, its methods, and how to deal with common issues like time zones and formatting.


Table of Contents

  1. Creating Dates in JavaScript
  2. Getting Date and Time Components
  3. Setting Date and Time
  4. Date Formatting Techniques
  5. Working with Timestamps
  6. Date Arithmetic (Add/Subtract Dates)
  7. Comparing Dates
  8. Dealing with Time Zones and UTC
  9. Using Intl.DateTimeFormat
  10. Third-Party Libraries: moment.js, dayjs
  11. Conclusion

1. Creating Dates in JavaScript

There are multiple ways to create a Date object:

let now = new Date(); // Current date and time
let specificDate = new Date("2025-04-19"); // ISO format
let fromComponents = new Date(2025, 3, 19); // year, month (0-indexed), day

⚠️ Note: Months are 0-indexed (January is 0, December is 11).


2. Getting Date and Time Components

Use Date methods to extract parts of the date:

let date = new Date();

date.getFullYear(); // e.g., 2025
date.getMonth(); // 0-11
date.getDate(); // 1-31
date.getDay(); // 0-6 (0 = Sunday)
date.getHours(); // 0-23
date.getMinutes();
date.getSeconds();
date.getMilliseconds();

3. Setting Date and Time

You can modify date components:

let date = new Date();

date.setFullYear(2030);
date.setMonth(11); // December
date.setDate(25);

Each setter method updates the date object in place.


4. Date Formatting Techniques

JavaScript does not have built-in elegant formatting (yet), but there are ways:

let date = new Date();

date.toDateString(); // "Sat Apr 19 2025"
date.toTimeString(); // "10:45:00 GMT+0530 (India Standard Time)"
date.toLocaleDateString(); // Localized date
date.toISOString(); // "2025-04-19T05:15:00.000Z"

5. Working with Timestamps

A timestamp is the number of milliseconds since January 1, 1970 (Unix Epoch):

let now = Date.now(); // same as new Date().getTime()
console.log(now); // e.g., 1745059800000

6. Date Arithmetic (Add/Subtract Dates)

To add days/hours/etc., you typically use timestamps:

let date = new Date();
date.setDate(date.getDate() + 7); // Add 7 days

let nextMonth = new Date();
nextMonth.setMonth(nextMonth.getMonth() + 1); // Add 1 month

To find the difference between two dates:

let d1 = new Date("2025-04-01");
let d2 = new Date("2025-04-19");

let diff = d2 - d1; // In milliseconds
let days = diff / (1000 * 60 * 60 * 24);
console.log(days); // 18

7. Comparing Dates

You can compare dates just like numbers:

let d1 = new Date("2025-01-01");
let d2 = new Date("2025-12-31");

console.log(d1 < d2); // true
console.log(d1 === d2); // false (different objects)

console.log(d1.getTime() === d2.getTime()); // Use this to compare values

8. Dealing with Time Zones and UTC

JavaScript dates are based on the local machine’s time zone unless you use UTC methods:

date.getUTCHours(); // instead of getHours()
date.toUTCString(); // formatted in UTC

Time zone issues can create bugs in date-sensitive apps. Always be careful with cross-region data.


9. Using Intl.DateTimeFormat

You can format dates in a locale-aware way:

let date = new Date();

let formatter = new Intl.DateTimeFormat("en-GB", {
year: "numeric",
month: "long",
day: "numeric",
});

console.log(formatter.format(date)); // "19 April 2025"

This is great for user-facing applications and supports over 100 locales.


10. Third-Party Libraries

While JavaScript’s native Date object works, it has limitations. Use libraries for complex tasks:

  • moment.js – legacy but still useful
  • dayjs – lightweight alternative
  • date-fns – functional, modular date library
  • luxon – modern, time zone aware

Example using dayjs:

import dayjs from "dayjs";

let today = dayjs();
let tomorrow = today.add(1, "day");
console.log(tomorrow.format("YYYY-MM-DD"));

11. Conclusion

Handling dates and times can be tricky in JavaScript, but with a strong grasp of the Date object, its methods, and best practices for formatting and comparison, you’ll be well-equipped. For production apps, consider using modern libraries for better control and internationalization support.

Numbers and Math in JavaScript

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Working with Numbers and Math in JavaScript

Numbers are one of the core data types in JavaScript and are heavily used in everything from UI layout calculations to backend logic. This module takes a deep dive into numeric operations, math functions, and some of the quirks you need to be aware of when dealing with numbers in JavaScript.


Table of Contents

  1. JavaScript Number Type Overview
  2. Arithmetic Operators
  3. Dealing with Floating-Point Precision
  4. Math Object and Common Methods
  5. Rounding Numbers
  6. Random Numbers
  7. Number Conversion
  8. Number Checking and Validation
  9. BigInt: Handling Very Large Integers
  10. Conclusion

1. JavaScript Number Type Overview

JavaScript has a single number type for both integers and floating-point numbers:

let age = 25;         // integer
let price = 19.99; // floating point

Under the hood, JavaScript uses 64-bit floating-point numbers (IEEE 754), which means it handles most typical operations well — but can sometimes be inaccurate with floating points (e.g., 0.1 + 0.2 !== 0.3).


2. Arithmetic Operators

JavaScript supports the standard set of arithmetic operators:

let a = 10;
let b = 3;

console.log(a + b); // 13
console.log(a - b); // 7
console.log(a * b); // 30
console.log(a / b); // 3.333...
console.log(a % b); // 1 (modulo)

Also includes increment/decrement:

a++; // 11
b--; // 2

3. Dealing with Floating-Point Precision

console.log(0.1 + 0.2); // 0.30000000000000004

To fix this, round the number:

let result = (0.1 + 0.2).toFixed(2); // "0.30"
console.log(Number(result)); // 0.3

Or use libraries like decimal.js for more precision.


4. Math Object and Common Methods

The Math object provides static methods for performing mathematical operations:

Math.abs(-5);         // 5
Math.pow(2, 3); // 8
Math.sqrt(16); // 4
Math.max(10, 5, 7); // 10
Math.min(10, 5, 7); // 5
Math.floor(4.9); // 4
Math.ceil(4.1); // 5
Math.round(4.5); // 5
Math.trunc(4.9); // 4

5. Rounding Numbers

Different types of rounding:

Math.floor(4.7);  // 4
Math.ceil(4.2); // 5
Math.round(4.5); // 5
Math.trunc(4.9); // 4

For decimal precision:

let num = 1.2345;
console.log(num.toFixed(2)); // "1.23"
console.log(num.toPrecision(3)); // "1.23"

6. Random Numbers

Generate random numbers using Math.random():

let rand = Math.random(); // between 0 and 1

For a range:

function getRandomInt(min, max) {
return Math.floor(Math.random() * (max - min + 1)) + min;
}

console.log(getRandomInt(1, 100)); // e.g., 42

7. Number Conversion

Convert strings to numbers:

Number("123");     // 123
parseInt("10px"); // 10
parseFloat("10.5");// 10.5
+"5.5"; // 5.5

8. Number Checking and Validation

Use these to check and validate numeric values:

isNaN("abc");        // true
isFinite(10); // true
Number.isNaN(NaN); // true
Number.isInteger(5); // true

9. BigInt: Handling Very Large Integers

JavaScript supports BigInt for integers beyond Number.MAX_SAFE_INTEGER (2^53 – 1):

let big = 1234567890123456789012345678901234567890n;
console.log(big * 2n);

Note:

  • BigInt literals end with n
  • BigInt cannot be mixed with regular numbers in arithmetic

10. Conclusion

Working with numbers in JavaScript goes beyond basic arithmetic. Understanding rounding, floating-point quirks, the Math object, and BigInt helps you avoid common pitfalls and write more accurate code.

In the next module, we’ll focus on Dates and Times — another frequently used and often misunderstood aspect of JavaScript programming.

Strings and Template Literals in JavaScript

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Mastering Strings and Template Literals in JavaScript

Strings are one of the most commonly used data types in JavaScript. Whether you’re displaying messages, handling user input, or building HTML content, you’ll frequently deal with strings. In this module, we’ll explore JavaScript string manipulation in depth — from basic operations to advanced template literals introduced in ES6.


Table of Contents

  1. What is a String?
  2. Creating Strings
  3. String Properties
  4. Common String Methods
  5. Template Literals (ES6)
  6. Multiline Strings
  7. String Interpolation
  8. Tagged Templates (Advanced)
  9. Performance and Best Practices
  10. Conclusion

1. What is a String?

A string is a sequence of characters enclosed in quotes. In JavaScript, strings are primitive data types and immutable, meaning once created, they cannot be changed — operations on strings return new values.


2. Creating Strings

let single = 'Hello';
let double = "World";
let backtick = `ES6 Template`;

console.log(single, double, backtick); // Hello World ES6 Template

JavaScript supports:

  • Single quotes ('...')
  • Double quotes ("...")
  • Backticks (`...`) → Used for template literals

3. String Properties

let str = "JavaScript";
console.log(str.length); // 10
  • .length – gives the total number of characters (including spaces)

4. Common String Methods

Here are some essential and powerful methods:

let str = "JavaScript is awesome!";

str.toUpperCase(); // "JAVASCRIPT IS AWESOME!"
str.toLowerCase(); // "javascript is awesome!"
str.includes("is"); // true
str.startsWith("Java"); // true
str.endsWith("!"); // true
str.indexOf("is"); // 11
str.slice(0, 10); // "JavaScript"
str.replace("awesome", "great"); // "JavaScript is great!"
str.trim(); // Removes whitespace from both ends
str.split(" "); // ["JavaScript", "is", "awesome!"]

Tip: split() is particularly useful for breaking strings into arrays — e.g., processing CSV data.


5. Template Literals (ES6)

Introduced in ES6, template literals (` backticks) make working with strings much easier and more readable, especially for:

  • Multi-line strings
  • String interpolation
  • Embedding expressions

6. Multiline Strings

Before ES6:

const oldWay = "Line 1\n" + "Line 2\n" + "Line 3";

Now with template literals:

const newWay = `Line 1
Line 2
Line 3`;

console.log(newWay);

This preserves formatting and improves readability.


7. String Interpolation

You can embed expressions and variables directly in strings:

let name = "John";
let age = 28;

let intro = `My name is ${name} and I am ${age} years old.`;
console.log(intro);
// Output: My name is John and I am 28 years old.

You can even include expressions:

let total = 5;
let price = 10;

let bill = `Total: $${total * price}`;
console.log(bill); // Total: $50

8. Tagged Templates (Advanced)

A tagged template is a more advanced use case of template literals where a function can process a template literal:

function highlight(strings, ...values) {
return strings.reduce((result, str, i) => {
return `${result}${str}<span>${values[i] || ""}</span>`;
}, "");
}

let name = "Alice";
let age = 30;

let result = highlight`Name: ${name}, Age: ${age}`;
console.log(result);
// Name: <span>Alice</span>, Age: <span>30</span>

This is useful for custom formatting, sanitization, or building template engines.


9. Performance and Best Practices

  • Prefer template literals for readability and dynamic content.
  • Avoid using + for concatenation when you can interpolate instead.
  • Use String.prototype.replaceAll() (ES2021) to globally replace substrings:
"foo bar foo".replaceAll("foo", "baz"); // "baz bar baz"
  • Strings are immutable — avoid chaining too many operations in performance-critical code.

10. Conclusion

Strings are foundational to web development, and mastering them makes your code cleaner, more readable, and powerful. Template literals offer a modern, expressive way to work with dynamic content — essential for everything from UI rendering to logging.

Coming up next: Numbers and Math in JavaScript, where we’ll explore numerical operations, floating-point quirks, and math utilities.

Object-Oriented JavaScript (OOP in JS)

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Mastering Object-Oriented Programming in JavaScript

Object-Oriented Programming (OOP) is a powerful programming paradigm that focuses on organizing code into reusable and logical components called objects. JavaScript, while not classically object-oriented like Java or C++, supports OOP through prototypes and more recently through classes (ES6+ syntax).

This module will guide you through OOP in JavaScript — from prototypes to ES6 classes — and help you understand concepts like inheritance, encapsulation, and polymorphism.


Table of Contents

  1. What is Object-Oriented Programming?
  2. JavaScript’s Prototype-Based Inheritance
  3. Constructor Functions
  4. The prototype Property
  5. ES6 Classes
  6. Inheritance with Classes
  7. Getters and Setters
  8. Static Methods
  9. Encapsulation and Private Fields
  10. Conclusion

1. What is Object-Oriented Programming?

OOP is a paradigm where you model code using real-world objects. Objects have:

  • Properties (data/state)
  • Methods (behavior)

Core OOP principles:

  • Encapsulation: Wrapping data and behavior in a single unit (object).
  • Inheritance: Creating new objects from existing ones.
  • Polymorphism: Ability to call the same method on different objects.
  • Abstraction: Hiding complexity behind simple interfaces.

2. JavaScript’s Prototype-Based Inheritance

JavaScript uses prototypes instead of classical inheritance. Every object in JS has an internal [[Prototype]], which links to another object. This is how inheritance works.

const person = {
greet: function() {
console.log("Hello");
}
};

const student = Object.create(person);
student.study = function() {
console.log("Studying...");
};

student.greet(); // Inherited from person
student.study(); // Own method

3. Constructor Functions

Before ES6 classes, JavaScript used constructor functions to create objects:

function Person(name, age) {
this.name = name;
this.age = age;
}

Person.prototype.greet = function() {
console.log(`Hi, I'm ${this.name}`);
};

const john = new Person("John", 30);
john.greet(); // Hi, I'm John

Here, Person is a constructor, and .greet is shared via the prototype.


4. The prototype Property

Every function in JS has a .prototype object that allows you to attach shared methods:

function Animal(name) {
this.name = name;
}

Animal.prototype.speak = function() {
console.log(`${this.name} makes a sound`);
};

All instances of Animal share the same .speak() method — this is efficient and avoids duplicating functions.


5. ES6 Classes

ES6 introduced the class keyword to make OOP more readable and similar to traditional languages.

class Person {
constructor(name, age) {
this.name = name;
this.age = age;
}

greet() {
console.log(`Hi, I'm ${this.name}`);
}
}

const alice = new Person("Alice", 25);
alice.greet(); // Hi, I'm Alice

Under the hood, JavaScript classes still use prototypes — class is syntactic sugar over prototype-based inheritance.


6. Inheritance with Classes

Classes support extends for inheritance:

class Animal {
constructor(name) {
this.name = name;
}

speak() {
console.log(`${this.name} makes a sound`);
}
}

class Dog extends Animal {
speak() {
console.log(`${this.name} barks`);
}
}

const dog = new Dog("Buddy");
dog.speak(); // Buddy barks

The Dog class inherits from Animal and overrides the speak method.


7. Getters and Setters

Getters and setters let you define methods that behave like properties:

class Circle {
constructor(radius) {
this._radius = radius;
}

get area() {
return Math.PI * this._radius ** 2;
}

set radius(value) {
if (value > 0) this._radius = value;
}
}

const c = new Circle(10);
console.log(c.area); // 314.159...

8. Static Methods

static methods belong to the class, not to instances:

class MathUtil {
static add(x, y) {
return x + y;
}
}

console.log(MathUtil.add(5, 3)); // 8

Useful for utility methods that don’t rely on instance data.


9. Encapsulation and Private Fields

Modern JavaScript supports private fields using the # syntax:

class Counter {
#count = 0;

increment() {
this.#count++;
}

get value() {
return this.#count;
}
}

const counter = new Counter();
counter.increment();
console.log(counter.value); // 1
// console.log(counter.#count); ❌ SyntaxError

Encapsulation hides internal implementation details and protects state.


10. Conclusion

Object-Oriented JavaScript enables you to write cleaner, modular, and more scalable code. With both prototype-based and class-based styles, JavaScript provides flexibility in how you design your applications.

You now know how to:

  • Use constructor functions and prototypes
  • Create ES6 classes and extend them
  • Apply OOP principles like encapsulation and inheritance
  • Use private fields, static methods, and getters/setters

In the next module, we’ll return to the browser and explore the DOM (Document Object Model) in depth.